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Best Of Indie Games: From Joe Danger to Cobalt

Posted by admin on lunes, 16 de enero de 2012 , under , , |



Best Of Indie Games: From Joe Danger to Cobalt

 This week on 'Best Of Indie Games', we take a look at some of the top independent PC Flash/downloadable titles released over this last week.

The goodies in this edition include an iOS game inspired by Nintendo's cult RPG EarthBound, a horizontally scrolling shooter in the vein of Konami's Gradius series, a puzzle game about a robot that can't think, plus the alpha release of the Mojang-published 2D action platformer Cobalt.

Here's some recent highlights from the site:

Game Pick: 'Four Winds Fantasy DX' (QUIMDUNG, commercial indie)
"Inspired in part by Nintendo's cult RPG EarthBound, Four Winds Fantasy is an adventure game in which players control a father searching for his son in a world overrun by marauding, sentient plant life."

Game Pick: 'Joe Danger Special Edition' (Hello Games, commercial indie)
"In addition to the original pals and 100 levels in Joe Danger, the XBLA Special Edition (pictured) gets 30 laboratory levels and some new unlockable friends. After those levels are all perfected, players can drop into the sandbox to build their own events to share."

Game Pick: 'Dragon Fantasy' (Muteki Corporation, commercial indie)
"Originally released for iOS platforms in August of this year, Dragon Fantasy features all the familiar trappings of an 8-bit RPG. If you fondly recall the tile-based exploration and first-person battles of the Dragon Quest series, you're going to find a lot to like here."

Game Pick: 'Satazius' (Astro Port, commercial indie)
"Satazius is a solid horizontally scrolling shooter in the vein of Konami's Gradius series, featuring an array of upgradable weaponry and a number of tough boss battles."

Game Pick: 'FlirtOff' (Radstronomical, browser)
"Duplicator developer Z3lf creates another fun distraction of the puzzle platformer nature with Robots Can't Think. While the robot can't think, it can jump, climb walls and ceilings, time warp, and translocate."

Game Pick: 'Cobalt' (Oxeye Game Studio, commercial indie)
"Following the footsteps of Mojang's Minecraft, Cobalt's pre-order is cheaper than the future final release. The pre-order grants access to the current and all future builds of Cobalt up until and including the full release of the game."









Article,photographs and video taken entirely from the web 
http://www.gamasutra.com

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Videos// Youtube 
 





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Contenido integro de este artículo, fotografías y videos extraídos íntegramente de la Web: Article,photographs and video taken entirely from the web 
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Mass Effect 3 será más difícil que las dos entregas anteriore




Mass Effect 3 será más difícil que las dos entregas anteriores

La dificultad "veterano" será el nivel de dificultad "normal" en esta última entrega de la trilogía

 

BioWare ha confirmado que el nivel de dificultad de Mass Effect 3 se ha visto incrementado respecto a las dos entregas previas, con un mayor nivel de dureza para los enemigos que nos invitará en más de una ocasión a disfrutar de la partida a través del modo cooperativo para facilitar algo las cosas.

“El nivel de dificultad Veterano de Mass Effect 1 y 2 estará a la par que la dificultad Normal en Mass Effect 3”, han declarado desde BioWare. Así, todo parece indicar que más de un usuario recurrirá al novedoso Galaxy at War (el cooperativo) para afrontar estos desafíos con mayores garantías de éxito, pudiendo así obtener una mejor puntuación al final de la partida que traerá consigo el mejor final posible para esta épica trilogía de ciencia ficción.

Además, si nos quedamos bloqueados en un punto concreto de la partida podemos disputar un par de encuentros cooperativos, obtener más nivel y mejores objetos para equipar a nuestros personajes, y seguir el juego justo por donde lo dejamos… pero mejor preparados. Aun así, BioWare recuerda que este cooperativo tiene un carácter opcional dentro de la partida, por lo que no será obligatorio recurrir a él para terminar por completo el juego.






 




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Contenido integro de este artículo, fotografías y videos extraídos íntegramente de la Web: http://www.3djuegos.com

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SWTOR Class Roles | Star Wars: The Old Republic

Posted by admin on domingo, 15 de enero de 2012 , under |



SWTOR Class Roles | Star Wars: The Old Republic

SWTOR Class Roles - What's this all about anyways?



This lens talks about SWTOR Class Roles, which is very useful to know when you are deciding which class or advanced class to choose in Star Wars: The Old Republic.

So you've bought the game, all excited, and you get stuck in. You join a guild and everything is looking good...

Then you suddenly get chucked out because you don't have any healing abilities. Or perhaps you don't inflict enough damage...

If this has happened to you, or even if this makes absolutely no sense to you, then you're in the right place! :o)

I will explain what the SWTOR class roles are, and why you should bear this in mind when you choose your character's class and specialisation.




SWTOR Class Roles Explained

There are three main SWTOR class roles - Damage dealers, Tankers and Healers.

SWTOR Class Roles - Damage Dealers

 

 

These are the advanced classes that are able to deal damage. That is, they are able to launch attacks that inflict damage on their opponents.

There are two types of damage dealers:

- Ranged DPS (Damage per second) classes are able to engage in combat such that they can cause damage to opponents at long range. So generally this would be, for example, the use of guns, bow and arrows, etc;

- Melee DPS classes engage in combat such that they are only able to inflict damage to an opponent at close or medium range, which is perhaps arm's length or the length of the arm and the wielded weapon.

As you can imagine, a lot of players prefer to be able to deal damage, because not many people are particularly all about playing in groups, and this would give them the option of being able to play alone if they so wish
.

 


SWTOR Class Roles - Tankers


These are the advanced classes that are able to take damage. So effectively they are able to withstand attacks without losing a great deal of health.

SWTOR Class Roles - Healers


SWTOR Class Roles – Healers
These are the advanced classes with healing abilities, such that they are able to heal up any characters that sustain damage from opponents' attacks.

SWTOR Class Roles According to Advanced Classes

Each of the SWTOR class roles are particular to each advanced class. I will now go through each one and explain what their roles and abilities are:

SWTOR Class Roles - Jedi Consular

Sage and Shadow


SWTOR Class Roles - Jedi Consular
Sage - Ranged DPS, Healing abilities; Long-ranged damage dealer with a single lightsaber and crowd control.

Shadow - Melee burst DPS, Tanking; Mid-range damage dealer that uses a dual lightsaber and stealth.

SWTOR Class Roles - Jedi Knight

Sentinel and Guardian


SWTOR Class Roles - Jedi Knight
Sentinel - Melee DPS; Offensive primary damage dealer that uses a dual lightsaber and temporary stealth.

Guardian - Melee DPS and tanking; Defensive tanker that uses a single lightsaber, heavy armour and group/party buffs.

SWTOR Class Roles - Smuggler

Gunslinger and Scoundrel



SWTOR Class Roles - Smuggler

Gunslinger - Ranged DPS (low damage with burst); Wields fast dual pistols and explosives in long range combat, and uses cover.

Scoundrel - Ranged DPS, Melee burst DPS, Healing; Hybrid advanced class that engages combat in close and medium range, and uses stealth.

SWTOR Class Roles - Trooper

Commando and Vanguard



SWTOR Class Roles - Trooper
Commando - Ranged DPS, Healing; Inflicts heavy damage, and uses grenades and heavy blaster cannon.

Vanguard - Ranged DPS, Melee burst DPS, Tanking; More defensive than Commando, and uses blaster rifles with energy shields for defence.


SWTOR Leveling and Crafting Guide

SWTOR Class Roles - Sith Inquisitor

Sith Sorcerer and Sith Assassin



SWTOR Class Roles - Sith Inquisitor
Sith Sorcerer - Ranged DPS, Healing; Uses crowd control and force lightning to deal damage at range and to heal allies.

Sith Assassin - Melee burst DPS, Tanking; Uses a dual lightsaber and stealth.

SWTOR Class Roles - Sith Warrior

Marauder and Juggernaut


SWTOR Class Roles - Sith Warrior
Marauder - Melee DPS; Offensive damage dealer that uses a dual lightsaber and temporary combat stealth.

Juggernaut - Melee DPS, Tanking; More defensive than Marauder, and uses a single lightsaber, heavy armour and darkside auras.

SWTOR Class Roles - Imperial Agent

Sniper and Operative


SWTOR Class Roles - Imperial Agent
Sniper - Ranged DPS; Uses a sniper rifle, droids and probes to spy on and eliminate targets, and de-buffs opponents using poisons.

Operative - Ranged DPS, Melee burst DPS, Healing; Hybrid advanced class that is involved more in close range attacks, and uses stealth. Good combination of damage dealing and healing skills.

SWTOR Class Roles - Bounty Hunter

Mercenary and Powertech


SWTOR Class Roles - Bounty Hunter
Mercenary - Ranged DPS, Healing; Uses dual-wielding guns and missiles.

Powertech - Melee DPS, Excellent tanking ability; Mid-range damage dealing with the flamethrower as the main weapon, and shields for defence.

Which SWTOR advanced classes can heal?

This is a common question that group-oriented players have, about which SWTOR advanced classes can heal. Apparently some players have been kicked out of groups because they do not have the much needed healing ability.

Well, it should be straight forward to figure out from everything above, but the advanced classes that can heal are:

In the Republic classes: Trooper - Commando; Smuggler - Scoundrel; Jedi Consular - Sage.

In the Sith Empire classes: Bounty Hunter - Mercenary; Imperial Agent - Operative; Sith Inquisitor - Sith Sorcerer.

So, if you are interested in picking a SWTOR advanced class with healing abilities, then you may not want to look any further than these advanced classes listed above.

Want to find out the best advanced classes to choose for your character? Click HERE!

Check out the Aeon SWTOR Guide to find out even more about SWTOR Class Roles. It is jam-packed with very good information on choosing the best advanced classes and optimising your character to hit the level cap as quickly as possible.



SWTOR Leveling Guide

Check out these related SWTOR Lenses!


 



 




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Kingdom Hearts 3D Jump Festa Trailer

Posted by admin on sábado, 14 de enero de 2012 , under , |



Kingdom Hearts 3D Jump Festa Trailer


Square Enix has released an official version of the Kingdom Hearts 3D trailer that was shown at Jump Festa over the weekend. The trailer runs over eight minutes and shows new worlds like Three Musketeers and Tron Legacy.

ジャンプフェスタ2012で公開された、KINGDOM HEARTS 3D [Dream Drop Distance]のロング版トレーラーです。

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