James Bond at 50: five 007 movies that would still make great games
viernes, 13 de enero de 2012
, Posted by admin at 4:22
James Bond at 50: five 007 movies that would still make great games
It's 50 years since Sean Connery first graced cinema screens as Bond, and the series
has had a rocky history in terms of games tie-ins. But what would we
still like to see from a 007 game?
has had a rocky history in terms of games tie-ins. But what would we
still like to see from a 007 game?
There are few things a movie studio likes more than celebrating a
cinematic anniversary
with a ridiculously lavish (and scrumptiously profitable) box set.
Hence, Wednesday's
announcement that MGM and Fox are to release a gigantic
Bond 50 collection,
featuring all 22 'official' James Bond movies on Blu-ray discs,
as well as more
than 130 hours of bonus features.
- Buy the Blu-ray
There will, of course, be no celebratory box set for the tie-in games, though.
This isn't just because a whole cavalcade of developers and publishers have been
involved in tie-ins and conversions since the side-scrolling shooter James Bond 007
first arrived on the Atari 2600 back in 1983 (watch this – if only for the theme tune
rendition at the start); no, it's also because most of the games have been terrible.
Yes, yes, we all know that Goldeneye on the N64 was amazing – a huge, towering
landmark for the whole concept of first-person shooters on home consoles.
We also know that EA did a fair job with some of its attempts at later movies:
The World is Not Enough on N64 was okay; Everything or Nothing was ...
a game. And Eurocom's recent re-imagining of Goldeneye actually worked rather well.
But what of the many Bond movies that haven't yet been plucked for game treatment?
What would work in the modern era? Here are five possibilities. Feel free to argue,
or make your own suggestions in the comments section. You can even make a
case for the Bond movies outside of the Eon Productions series – that's if you
really want to see a game based around the 1967 version of Casino Royale...
Thunderball
It's incredible, really, that one of the most financially successful Bond movies has
never made it into interactive form – especially as it has jet packs, an
Aston Martin DB5, a glamorous setting (the Bahamas), a glamorous yet tough
love interest (Domino) and a villain with an inexplicable eye patch (Largo).
The movie would be awesome as an Uncharted-style action adventure with
plenty of hand-to-hand combat, fast vehicles and memorable characters; plus,
the underwater shoot-out sequence would be interesting in a team
deathmatch multiplayer mode.
Possible developer: It has to be Naughty Dog.
On Her Majesty's Secret Service
It's not just about that skiing sequence in the Swiss Alps. The sixth Bond movie
also has a gang of brainwashed women known as the angels of death, a great
baddie sidekick in the unlikely shape of veteran German actress Ilse Steppat
and ultimate supervillain Blofeld as portrayed by Telly Savalas! The plot,
involving Blofeld's threat to unleash biogical warfare on the planet, is timely too.
Possible developer: With its eccentric casting, interesting locations and
"angel of death" gang, we could just go all-out and give it to
Suda 51 and Grasshopper Manufacture.
Live and Let Die
Okay this is a slight cheat as a game based on Roger Moore's first Bond
movie was actually released on the Commodore 64 in 1988 – although it
was just a boat racing sim cynically re-branded as a 007 title, so doesn't
count. A modern day tie-in could make the most of the thrilling bayou
boat chase, the voodoo sacrifice sequence and the cool train fight with
Tee Hee at the end. And Paul McCartney's title track would be
amazing, naturally.
Possible developer: With its spooky black magic overtones, maybe
F.E.A.R and Condemned developer, Monolith Productions?
Moonraker
Not a great film, we all know that. However, the space station shootout is
always going to work in a game, plus there's Jaws, the ultimate boss character.
On the way, we get the chase though Venice and the fight in the cable car on
Rio de Janeiro's Sugarloaf mountain. And in a game we can cut out all the
really awful jokes and the bit at the end where Jaws turns good.
Possible developer: Nonsensical plot? Globe-spanning action? Specious
space sequence? Over-long climactic battle? Someone call Infinity Ward!
Casino Royale
Daniel Craig's blistering opener didn't get its own video game adaptation, mostly due
to its timing between EA giving up the Bond rights and Activision taking them over.
A new adaptation could address that, bringing the latest in procedural animation to
that whole parkour chase and lots of cool physics to the sinking building finale.
In between we'd get Aston Martin chases, airport showdowns and, who knows,
maybe Kinect-compatible motion detecting seduction scenes between
Bond and Vesper. Oh okay, that probably wouldn't happen in a real game, would it?
Possible developer: The movie is gritty, tough and sexy, so maybe Rockstar
Studios could do the trick.
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