Jurassic Park: The Game PC Review
viernes, 18 de noviembre de 2011
, Posted by admin at 9:19
Jurassic Park: The Game PC Review
Strong storytelling bushwhacked by poor controls.
1
Telltale Games is making a big multiplatform push with Jurassic Park: The Game, simultaneously launching on Windows, Mac, Xbox 360, PlayStation 3, and iOS. After playing through the four-episode, roughly 10-hour adventure on PC, one thing stood out: Jurassic Park feels like a game meant to be played on another platform -- specifically the touchscreen-controlled iPad. It's well written, ties in perfectly with the film franchise, and offers some truly frantic T-Rex-infused moments, but clunky controls and a few annoying bugs derail the interactive cinematic experience on PC.
In Jurassic Park: The Game, players return to the ill-fated Isla Nublar to experience the events portrayed in Steven Spielberg's 1993 film from the perspective of a handful of new characters. Remember that dino-embryo-packed Barbasol can Newman (actor Wayne Knight playing Biosyn spy Dennis Nedry) tried to escape the island with? You're still trying to get it as Newman's back-up plan, a merc named Nima. You'll also play as a park vet, Harding, and his teenage daughter, Jess -- both who want nothing more than to get the hell off of Isla Nublar -- as well as two security team members from the mainland sent to rescue InGen employees left stranded at the park.
Pretty standard, right? To my delight, these seemingly cookie-cutter digital characters rapidly evolve into fully-realized people. The greatest strength of Jurassic Park: The Game is its writing, and Telltale has outdone itself with characters that develop along with the Lombard Street-like twists and turns of the storyline. Every character in the game has traits that are good, bad, and somewhere in-between, and they all come out as you fight for your lives on an island filled with dinosaurs hell-bent on making you lunch.
Good guy park vet Harding? He's got a failed marriage and is guilty of ignoring his children. Perky teenager Jess? She's a klepto that's got a rap sheet for shoplifting. Cold-blooded mercenary Nima? She's got old ties to the island and her motivation for snatching that Barbasol can runs deep. The two light-hearted security team members? Harcore killers. The franchise's famous T-Rex? Poor guy's got a family to feed.
I kid, I kid.
Unfortunately, mouse and keyboard controls are imprecise, frequently making the QTEs a teeth-grinding exercise in repetition because the game has a habit for not properly reading your inputs. The errors lead to a city morgue's worth of corpses, and Telltale doesn't shy away from the gore, with characters getting eaten, crushed, electrocuted, stabbed, shot, you name it. Because the screams-of-horror-filled deaths happen so often and are so brutal, you can't help but laugh at the unintentional comedy. Not good for the game's sense of immersion.
Playing with a gamepad is an option, and it is an upgrade, but a handful of bugs also burrowed their way into the code, with random crashes and a disappearing controller arrow (tough to click on things without it) at the top of the list. Combined, the control issues and bugs make Jurassic Park a game that flip flops between exhilaration and frustration, immersion and aggravation.
While I've yet to sample Jurassic Park on the iPad, I've got a feeling touchscreen controls will go a long way in alleviating the issues I encountered on PC. Jurassic Park just feels like an iOS title, and it suffers on the PC because of it.
Jurassic Park: The Game Videos
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Article,photographs and video taken entirely from the web http://uk.pc.gamespy.com/
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