jueves, 29 de diciembre de 2011 , Posted by admin at 2:21
PREVIEW: The Elder Scrolls V: Skyrim
We’re getting very close to the official release of The Elder Scrolls V: Skyrim, and Bethesda is still playing its cards close to its chest. From what we’ve seen of the game, that must be taking a fair amount of willpower – if I had a game that looked like this, I’d be playing it on a huge screen so that everybody could see it.
But, alas. With 11/11/11 looming, much of Skyrim has been kept under wraps. What do we really know about the game so far?
Your character can be completely customised, just the way you like it. Some of the creations we’ve seen walking around have been mindblowing – this goes way beyond gender, hairstyle and skin colour. Choose face paint, scars, body size, muscle mass, and your character’s race – which does play a (small) part in the way other characters react to you.
The game does take a step away from typical Elder Scrolls character creation – the Skyrim developers want you to start playing the game straight away, rather than faffing about with birth signs and other carry-on. If you want to play as a warrior, grab a heavy weapon or two. Mage? Wear a robe. The more you do it, the better you’ll get – and your character will grow and evolve as you play.
I love the way the skill “tree” is presented – rather than anything worldly, with leaves and branches, your skills, progress and perks are all displayed in the heavens, against a backdrop of stars. Your personal journey is immortalised in the skies as you create your own constellations with upgrades and tweaks. (I do wonder though if people might upgrade certain skills just to complete star patterns…)
: Article,photographs and video taken entirely from the web playerattack.com